1 : //
2 : // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 : // Use of this source code is governed by a BSD-style license that can be
4 : // found in the LICENSE file.
5 : //
6 :
7 : #ifndef COMPILER_TRANSLATORGLSL_H_
8 : #define COMPILER_TRANSLATORGLSL_H_
9 :
10 : #include "compiler/ShHandle.h"
11 :
12 0 : class TranslatorGLSL : public TCompiler {
13 : public:
14 : TranslatorGLSL(ShShaderType type, ShShaderSpec spec);
15 :
16 : protected:
17 : virtual void translate(TIntermNode* root);
18 : };
19 :
20 : #endif // COMPILER_TRANSLATORGLSL_H_
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