1 : //
2 : // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 : // Use of this source code is governed by a BSD-style license that can be
4 : // found in the LICENSE file.
5 : //
6 :
7 : #include "compiler/TranslatorGLSL.h"
8 : #include "compiler/TranslatorESSL.h"
9 :
10 : //
11 : // This function must be provided to create the actual
12 : // compile object used by higher level code. It returns
13 : // a subclass of TCompiler.
14 : //
15 0 : TCompiler* ConstructCompiler(
16 : ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
17 : {
18 0 : switch (output) {
19 : case SH_GLSL_OUTPUT:
20 0 : return new TranslatorGLSL(type, spec);
21 : case SH_ESSL_OUTPUT:
22 0 : return new TranslatorESSL(type, spec);
23 : default:
24 0 : return NULL;
25 : }
26 : }
27 :
28 : //
29 : // Delete the compiler made by ConstructCompiler
30 : //
31 0 : void DeleteCompiler(TCompiler* compiler)
32 : {
33 0 : delete compiler;
34 0 : }
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