LCOV - code coverage report
Current view: directory - gfx/skia/src/core - SkBitmapProcShader.h (source / functions) Found Hit Coverage
Test: app.info Lines: 5 0 0.0 %
Date: 2012-06-02 Functions: 5 0 0.0 %

       1                 : 
       2                 : /*
       3                 :  * Copyright 2006 The Android Open Source Project
       4                 :  *
       5                 :  * Use of this source code is governed by a BSD-style license that can be
       6                 :  * found in the LICENSE file.
       7                 :  */
       8                 : 
       9                 : 
      10                 : #ifndef SkBitmapProcShader_DEFINED
      11                 : #define SkBitmapProcShader_DEFINED
      12                 : 
      13                 : #include "SkShader.h"
      14                 : #include "SkBitmapProcState.h"
      15                 : 
      16               0 : class SkBitmapProcShader : public SkShader {
      17                 : public:
      18                 :     SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
      19                 : 
      20                 :     // overrides from SkShader
      21                 :     virtual bool isOpaque() const SK_OVERRIDE;
      22                 :     virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
      23               0 :     virtual uint32_t getFlags() { return fFlags; }
      24                 :     virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count);
      25                 :     virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count);
      26                 :     virtual void beginSession();
      27                 :     virtual void endSession();
      28                 :     virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
      29                 :                                  SkScalar* twoPointRadialParams) const;
      30                 : 
      31                 :     static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
      32                 : 
      33               0 :     static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
      34               0 :         return SkNEW_ARGS(SkBitmapProcShader, (buffer));
      35                 :     }
      36                 : 
      37                 :     // override from flattenable
      38                 :     virtual bool toDumpString(SkString* str) const;
      39                 : 
      40                 :     SK_DECLARE_FLATTENABLE_REGISTRAR()
      41                 : protected:
      42                 :     SkBitmapProcShader(SkFlattenableReadBuffer& );
      43                 :     virtual void flatten(SkFlattenableWriteBuffer& );
      44               0 :     virtual Factory getFactory() { return CreateProc; }
      45                 : 
      46                 :     SkBitmap          fRawBitmap;   // experimental for RLE encoding
      47                 :     SkBitmapProcState fState;
      48                 :     uint32_t          fFlags;
      49                 : 
      50                 : private:
      51                 :     typedef SkShader INHERITED;
      52                 : };
      53                 : 
      54                 : #endif

Generated by: LCOV version 1.7