LCOV - code coverage report
Current view: directory - gfx/gl - GLContextSymbols.h (source / functions) Found Hit Coverage
Test: app.info Lines: 6 0 0.0 %
Date: 2012-06-02 Functions: 2 0 0.0 %

       1                 : /* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
       2                 : /* ***** BEGIN LICENSE BLOCK *****
       3                 :  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
       4                 :  *
       5                 :  * The contents of this file are subject to the Mozilla Public License Version
       6                 :  * 1.1 (the "License"); you may not use this file except in compliance with
       7                 :  * the License. You may obtain a copy of the License at
       8                 :  * http://www.mozilla.org/MPL/
       9                 :  *
      10                 :  * Software distributed under the License is distributed on an "AS IS" basis,
      11                 :  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
      12                 :  * for the specific language governing rights and limitations under the
      13                 :  * License.
      14                 :  *
      15                 :  * The Original Code is mozilla.org code.
      16                 :  *
      17                 :  * The Initial Developer of the Original Code is
      18                 :  *   Mozilla Corporation.
      19                 :  * Portions created by the Initial Developer are Copyright (C) 2010
      20                 :  * the Initial Developer. All Rights Reserved.
      21                 :  *
      22                 :  * Contributor(s):
      23                 :  *   Vladimir Vukicevic <vladimir@pobox.com>
      24                 :  *   Benoit Jacob <bjacob@mozilla.com>
      25                 :  *
      26                 :  * Alternatively, the contents of this file may be used under the terms of
      27                 :  * either the GNU General Public License Version 2 or later (the "GPL"), or
      28                 :  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
      29                 :  * in which case the provisions of the GPL or the LGPL are applicable instead
      30                 :  * of those above. If you wish to allow use of your version of this file only
      31                 :  * under the terms of either the GPL or the LGPL, and not to allow others to
      32                 :  * use your version of this file under the terms of the MPL, indicate your
      33                 :  * decision by deleting the provisions above and replace them with the notice
      34                 :  * and other provisions required by the GPL or the LGPL. If you do not delete
      35                 :  * the provisions above, a recipient may use your version of this file under
      36                 :  * the terms of any one of the MPL, the GPL or the LGPL.
      37                 :  *
      38                 :  * ***** END LICENSE BLOCK ***** */
      39                 : 
      40                 : #ifndef GLCONTEXTSYMBOLS_H_
      41                 : #define GLCONTEXTSYMBOLS_H_
      42                 : 
      43                 : /*
      44                 :  * This file should only be included by GLContext.h, and should be
      45                 :  * autogenerated in the future.
      46                 :  */
      47                 : 
      48                 : #ifndef GLAPIENTRY
      49                 : #ifdef XP_WIN
      50                 : #define GLAPIENTRY __stdcall
      51                 : #else
      52                 : #define GLAPIENTRY
      53                 : #endif
      54                 : #define GLAPI
      55                 : #endif
      56                 : 
      57                 : namespace mozilla {
      58                 : namespace gl {
      59                 : 
      60                 : struct GLContextSymbols
      61                 : {
      62               0 :     GLContextSymbols() {
      63               0 :         Zero();
      64               0 :     }
      65                 : 
      66               0 :     void Zero() {
      67               0 :         memset(this, 0, sizeof(GLContextSymbols));
      68               0 :     }
      69                 : 
      70                 :     typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
      71                 :     PFNGLACTIVETEXTUREPROC fActiveTexture;
      72                 :     typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
      73                 :     PFNGLATTACHSHADERPROC fAttachShader;
      74                 :     typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
      75                 :     PFNGLBINDATTRIBLOCATIONPROC fBindAttribLocation;
      76                 :     typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
      77                 :     PFNGLBINDBUFFERPROC fBindBuffer;
      78                 :     typedef void (GLAPIENTRY * PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
      79                 :     PFNGLBINDTEXTUREPROC fBindTexture;
      80                 :     typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
      81                 :     PFNGLBLENDCOLORPROC fBlendColor;
      82                 :     typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
      83                 :     PFNGLBLENDEQUATIONPROC fBlendEquation;
      84                 :     typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum);
      85                 :     PFNGLBLENDEQUATIONSEPARATEPROC fBlendEquationSeparate;
      86                 :     typedef void (GLAPIENTRY * PFNGLBLENDFUNCPROC) (GLenum, GLenum);
      87                 :     PFNGLBLENDFUNCPROC fBlendFunc;
      88                 :     typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
      89                 :     PFNGLBLENDFUNCSEPARATEPROC fBlendFuncSeparate;
      90                 :     typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
      91                 :     PFNGLBUFFERDATAPROC fBufferData;
      92                 :     typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
      93                 :     PFNGLBUFFERSUBDATAPROC fBufferSubData;
      94                 :     typedef void (GLAPIENTRY * PFNGLCLEARPROC) (GLbitfield);
      95                 :     PFNGLCLEARPROC fClear;
      96                 :     typedef void (GLAPIENTRY * PFNGLCLEARCOLORPROC) (GLclampf, GLclampf, GLclampf, GLclampf);
      97                 :     PFNGLCLEARCOLORPROC fClearColor;
      98                 :     typedef void (GLAPIENTRY * PFNGLCLEARSTENCILPROC) (GLint);
      99                 :     PFNGLCLEARSTENCILPROC fClearStencil;
     100                 :     typedef void (GLAPIENTRY * PFNGLCOLORMASKPROC) (realGLboolean red, realGLboolean green, realGLboolean blue, realGLboolean alpha);
     101                 :     PFNGLCOLORMASKPROC fColorMask;
     102                 :     typedef void (GLAPIENTRY * PFNGLCULLFACEPROC) (GLenum mode);
     103                 :     PFNGLCULLFACEPROC fCullFace;
     104                 :     typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
     105                 :     PFNGLDETACHSHADERPROC fDetachShader;
     106                 :     typedef void (GLAPIENTRY * PFNGLDEPTHFUNCPROC) (GLenum);
     107                 :     PFNGLDEPTHFUNCPROC fDepthFunc;
     108                 :     typedef void (GLAPIENTRY * PFNGLDEPTHMASKPROC) (realGLboolean);
     109                 :     PFNGLDEPTHMASKPROC fDepthMask;
     110                 :     typedef void (GLAPIENTRY * PFNGLDISABLEPROC) (GLenum);
     111                 :     PFNGLDISABLEPROC fDisable;
     112                 :     typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
     113                 :     PFNGLDISABLEVERTEXATTRIBARRAYPROC fDisableVertexAttribArray;
     114                 :     typedef void (GLAPIENTRY * PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
     115                 :     PFNGLDRAWARRAYSPROC fDrawArrays;
     116                 :     typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
     117                 :     PFNGLDRAWELEMENTSPROC fDrawElements;
     118                 :     typedef void (GLAPIENTRY * PFNGLENABLEPROC) (GLenum);
     119                 :     PFNGLENABLEPROC fEnable;
     120                 :     typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
     121                 :     PFNGLENABLEVERTEXATTRIBARRAYPROC fEnableVertexAttribArray;
     122                 :     typedef void (GLAPIENTRY * PFNGLFINISHPROC) (void);
     123                 :     PFNGLFINISHPROC fFinish;
     124                 :     typedef void (GLAPIENTRY * PFNGLFLUSHPROC) (void);
     125                 :     PFNGLFLUSHPROC fFlush;
     126                 :     typedef void (GLAPIENTRY * PFNGLFRONTFACEPROC) (GLenum);
     127                 :     PFNGLFRONTFACEPROC fFrontFace;
     128                 :     typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
     129                 :     PFNGLGETACTIVEATTRIBPROC fGetActiveAttrib;
     130                 :     typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
     131                 :     PFNGLGETACTIVEUNIFORMPROC fGetActiveUniform;
     132                 :     typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
     133                 :     PFNGLGETATTACHEDSHADERSPROC fGetAttachedShaders;
     134                 :     typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
     135                 :     PFNGLGETATTRIBLOCATIONPROC fGetAttribLocation;
     136                 :     typedef void (GLAPIENTRY * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
     137                 :     PFNGLGETINTEGERVPROC fGetIntegerv;
     138                 :     typedef void (GLAPIENTRY * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
     139                 :     PFNGLGETFLOATVPROC fGetFloatv;
     140                 :     typedef void (GLAPIENTRY * PFNGLGETBOOLEANBPROC) (GLenum pname, realGLboolean *params);
     141                 :     PFNGLGETBOOLEANBPROC fGetBooleanv;
     142                 :     typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
     143                 :     PFNGLGETBUFFERPARAMETERIVPROC fGetBufferParameteriv;
     144                 :     typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
     145                 :     PFNGLGENERATEMIPMAPPROC fGenerateMipmap;
     146                 :     typedef GLenum (GLAPIENTRY * PFNGLGETERRORPROC) (void);
     147                 :     PFNGLGETERRORPROC fGetError;
     148                 :     typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
     149                 :     PFNGLGETPROGRAMIVPROC fGetProgramiv;
     150                 :     typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
     151                 :     PFNGLGETPROGRAMINFOLOGPROC fGetProgramInfoLog;
     152                 :     typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
     153                 :     PFNGLTEXPARAMETERIPROC fTexParameteri;
     154                 :     typedef void (GLAPIENTRY * PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
     155                 :     PFNGLTEXPARAMETERFPROC fTexParameterf;
     156                 :     typedef GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum);
     157                 :     PFNGLGETSTRINGPROC fGetString;
     158                 :     typedef void (GLAPIENTRY * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid* image);
     159                 :     PFNGLGETTEXIMAGEPROC fGetTexImage;
     160                 :     typedef void (GLAPIENTRY * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
     161                 :     PFNGLGETTEXLEVELPARAMETERIVPROC fGetTexLevelParameteriv;
     162                 :     typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
     163                 :     PFNGLGETTEXPARAMETERFVPROC fGetTexParameterfv;
     164                 :     typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
     165                 :     PFNGLGETTEXPARAMETERIVPROC fGetTexParameteriv;
     166                 :     typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
     167                 :     PFNGLGETUNIFORMFVPROC fGetUniformfv;
     168                 :     typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
     169                 :     PFNGLGETUNIFORMIVPROC fGetUniformiv;
     170                 :     typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
     171                 :     PFNGLGETUNIFORMLOCATIONPROC fGetUniformLocation;
     172                 :     typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*);
     173                 :     PFNGLGETVERTEXATTRIBFVPROC fGetVertexAttribfv;
     174                 :     typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*);
     175                 :     PFNGLGETVERTEXATTRIBIVPROC fGetVertexAttribiv;
     176                 :     typedef void (GLAPIENTRY * PFNGLHINTPROC) (GLenum target, GLenum mode);
     177                 :     PFNGLHINTPROC fHint;
     178                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer);
     179                 :     PFNGLISBUFFERPROC fIsBuffer;
     180                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISENABLEDPROC) (GLenum cap);
     181                 :     PFNGLISENABLEDPROC fIsEnabled;
     182                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program);
     183                 :     PFNGLISPROGRAMPROC fIsProgram;
     184                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader);
     185                 :     PFNGLISSHADERPROC fIsShader;
     186                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISTEXTUREPROC) (GLuint texture);
     187                 :     PFNGLISTEXTUREPROC fIsTexture;
     188                 :     typedef void (GLAPIENTRY * PFNGLLINEWIDTHPROC) (GLfloat width);
     189                 :     PFNGLLINEWIDTHPROC fLineWidth;
     190                 :     typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program);
     191                 :     PFNGLLINKPROGRAMPROC fLinkProgram;
     192                 :     typedef void (GLAPIENTRY * PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
     193                 :     PFNGLPIXELSTOREIPROC fPixelStorei;
     194                 :     typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat bias);
     195                 :     PFNGLPOLYGONOFFSETPROC fPolygonOffset;
     196                 :     typedef void (GLAPIENTRY * PFNGLREADBUFFERPROC) (GLenum);
     197                 :     PFNGLREADBUFFERPROC fReadBuffer;
     198                 :     typedef void (GLAPIENTRY * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
     199                 :     PFNGLREADPIXELSPROC fReadPixels;
     200                 :     typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, realGLboolean invert);
     201                 :     PFNGLSAMPLECOVERAGEPROC fSampleCoverage;
     202                 :     typedef void (GLAPIENTRY * PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
     203                 :     PFNGLSTENCILFUNCPROC fStencilFunc;
     204                 :     typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
     205                 :     PFNGLSTENCILFUNCSEPARATEPROC fStencilFuncSeparate;
     206                 :     typedef void (GLAPIENTRY * PFNGLSTENCILMASKPROC) (GLuint mask);
     207                 :     PFNGLSTENCILMASKPROC fStencilMask;
     208                 :     typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint);
     209                 :     PFNGLSTENCILMASKSEPARATEPROC fStencilMaskSeparate;
     210                 :     typedef void (GLAPIENTRY * PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
     211                 :     PFNGLSTENCILOPPROC fStencilOp;
     212                 :     typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
     213                 :     PFNGLSTENCILOPSEPARATEPROC fStencilOpSeparate;
     214                 :     typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
     215                 :     PFNGLTEXIMAGE2DPROC fTexImage2D;
     216                 :     typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
     217                 :     PFNGLTEXSUBIMAGE2DPROC fTexSubImage2D;
     218                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
     219                 :     PFNGLUNIFORM1FPROC fUniform1f;
     220                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
     221                 :     PFNGLUNIFORM1FVPROC fUniform1fv;
     222                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
     223                 :     PFNGLUNIFORM1IPROC fUniform1i;
     224                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
     225                 :     PFNGLUNIFORM1IVPROC fUniform1iv;
     226                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
     227                 :     PFNGLUNIFORM2FPROC fUniform2f;
     228                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value);
     229                 :     PFNGLUNIFORM2FVPROC fUniform2fv;
     230                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
     231                 :     PFNGLUNIFORM2IPROC fUniform2i;
     232                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value);
     233                 :     PFNGLUNIFORM2IVPROC fUniform2iv;
     234                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
     235                 :     PFNGLUNIFORM3FPROC fUniform3f;
     236                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value);
     237                 :     PFNGLUNIFORM3FVPROC fUniform3fv;
     238                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
     239                 :     PFNGLUNIFORM3IPROC fUniform3i;
     240                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value);
     241                 :     PFNGLUNIFORM3IVPROC fUniform3iv;
     242                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
     243                 :     PFNGLUNIFORM4FPROC fUniform4f;
     244                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value);
     245                 :     PFNGLUNIFORM4FVPROC fUniform4fv;
     246                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
     247                 :     PFNGLUNIFORM4IPROC fUniform4i;
     248                 :     typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value);
     249                 :     PFNGLUNIFORM4IVPROC fUniform4iv;
     250                 :     typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, realGLboolean transpose, const GLfloat* value);
     251                 :     PFNGLUNIFORMMATRIX2FVPROC fUniformMatrix2fv;
     252                 :     typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, realGLboolean transpose, const GLfloat* value);
     253                 :     PFNGLUNIFORMMATRIX3FVPROC fUniformMatrix3fv;
     254                 :     typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, realGLboolean transpose, const GLfloat* value);
     255                 :     PFNGLUNIFORMMATRIX4FVPROC fUniformMatrix4fv;
     256                 :     typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program);
     257                 :     PFNGLUSEPROGRAMPROC fUseProgram;
     258                 :     typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program);
     259                 :     PFNGLVALIDATEPROGRAMPROC fValidateProgram;
     260                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, realGLboolean normalized, GLsizei stride, const GLvoid* pointer);
     261                 :     PFNGLVERTEXATTRIBPOINTERPROC fVertexAttribPointer;
     262                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
     263                 :     PFNGLVERTEXATTRIB1FPROC fVertexAttrib1f;
     264                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
     265                 :     PFNGLVERTEXATTRIB2FPROC fVertexAttrib2f;
     266                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
     267                 :     PFNGLVERTEXATTRIB3FPROC fVertexAttrib3f;
     268                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
     269                 :     PFNGLVERTEXATTRIB4FPROC fVertexAttrib4f;
     270                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v);
     271                 :     PFNGLVERTEXATTRIB1FVPROC fVertexAttrib1fv;
     272                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v);
     273                 :     PFNGLVERTEXATTRIB2FVPROC fVertexAttrib2fv;
     274                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v);
     275                 :     PFNGLVERTEXATTRIB3FVPROC fVertexAttrib3fv;
     276                 :     typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v);
     277                 :     PFNGLVERTEXATTRIB4FVPROC fVertexAttrib4fv;
     278                 :     typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader);
     279                 :     PFNGLCOMPILESHADERPROC fCompileShader;
     280                 :     typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
     281                 :     PFNGLCOPYTEXIMAGE2DPROC fCopyTexImage2D;
     282                 :     typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
     283                 :     PFNGLCOPYTEXSUBIMAGE2DPROC fCopyTexSubImage2D;
     284                 :     typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
     285                 :     PFNGLGETSHADERIVPROC fGetShaderiv;
     286                 :     typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
     287                 :     PFNGLGETSHADERINFOLOGPROC fGetShaderInfoLog;
     288                 :     typedef void (GLAPIENTRY * PFNGETSHADERPRECISIONFORMAT) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
     289                 :     PFNGETSHADERPRECISIONFORMAT fGetShaderPrecisionFormat;
     290                 :     typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
     291                 :     PFNGLGETSHADERSOURCEPROC fGetShaderSource;
     292                 :     typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
     293                 :     PFNGLSHADERSOURCEPROC fShaderSource;
     294                 : 
     295                 :     typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFER) (GLenum target, GLuint framebuffer);
     296                 :     PFNGLBINDFRAMEBUFFER fBindFramebuffer;
     297                 :     typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFER) (GLenum target, GLuint renderbuffer);
     298                 :     PFNGLBINDRENDERBUFFER fBindRenderbuffer;
     299                 :     typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUS) (GLenum target);
     300                 :     PFNGLCHECKFRAMEBUFFERSTATUS fCheckFramebufferStatus;
     301                 :     typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFER) (GLenum target, GLenum attachmentPoint, GLenum renderbufferTarget, GLuint renderbuffer);
     302                 :     PFNGLFRAMEBUFFERRENDERBUFFER fFramebufferRenderbuffer;
     303                 :     typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2D) (GLenum target, GLenum attachmentPoint, GLenum textureTarget, GLuint texture, GLint level);
     304                 :     PFNGLFRAMEBUFFERTEXTURE2D fFramebufferTexture2D;
     305                 :     typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIV) (GLenum target, GLenum attachment, GLenum pname, GLint* value);
     306                 :     PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIV fGetFramebufferAttachmentParameteriv;
     307                 :     typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIV) (GLenum target, GLenum pname, GLint* value);
     308                 :     PFNGLGETRENDERBUFFERPARAMETERIV fGetRenderbufferParameteriv;
     309                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFER) (GLuint framebuffer);
     310                 :     PFNGLISFRAMEBUFFER fIsFramebuffer;
     311                 :     typedef realGLboolean (GLAPIENTRY * PFNGLISRENDERBUFFER) (GLuint renderbuffer);
     312                 :     PFNGLISRENDERBUFFER fIsRenderbuffer;
     313                 :     typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGE) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height);
     314                 :     PFNGLRENDERBUFFERSTORAGE fRenderbufferStorage;
     315                 : 
     316                 :     typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFER) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
     317                 :     PFNGLBLITFRAMEBUFFER fBlitFramebuffer;
     318                 :     typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLE) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height);
     319                 :     PFNGLRENDERBUFFERSTORAGEMULTISAMPLE fRenderbufferStorageMultisample;
     320                 : 
     321                 : 
     322                 :     /* These are different between GLES2 and desktop GL; we hide those differences, use the GL
     323                 :      * names, but the most limited data type.
     324                 :      */
     325                 :     typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf, GLclampf);
     326                 :     PFNGLDEPTHRANGEFPROC fDepthRangef;
     327                 :     typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf);
     328                 :     PFNGLCLEARDEPTHFPROC fClearDepthf;
     329                 : 
     330                 :     typedef void (GLAPIENTRY * PFNGLDEPTHRANGEPROC) (GLclampd, GLclampd);
     331                 :     PFNGLDEPTHRANGEPROC fDepthRange;
     332                 :     typedef void (GLAPIENTRY * PFNGLCLEARDEPTHPROC) (GLclampd);
     333                 :     PFNGLCLEARDEPTHPROC fClearDepth;
     334                 : 
     335                 :     /* These are special because we end up tracking these so that we don't
     336                 :      * have to query the values from GL.
     337                 :      */
     338                 : 
     339                 :     typedef void (GLAPIENTRY * PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
     340                 :     PFNGLVIEWPORTPROC fViewport;
     341                 :     typedef void (GLAPIENTRY * PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
     342                 :     PFNGLSCISSORPROC fScissor;
     343                 : 
     344                 : 
     345                 :     /* These are special -- they create or delete GL resources that can live
     346                 :      * in a shared namespace.  In DEBUG, we wrap these calls so that we can
     347                 :      * check when we have something that failed to do cleanup at the time the
     348                 :      * final context is destroyed.
     349                 :      */
     350                 : 
     351                 :     typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
     352                 :     PFNGLCREATEPROGRAMPROC fCreateProgram;
     353                 :     typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
     354                 :     PFNGLCREATESHADERPROC fCreateShader;
     355                 :     typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
     356                 :     PFNGLGENBUFFERSPROC fGenBuffers;
     357                 :     typedef void (GLAPIENTRY * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
     358                 :     PFNGLGENTEXTURESPROC fGenTextures;
     359                 :     typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERS) (GLsizei n, GLuint* ids);
     360                 :     PFNGLGENFRAMEBUFFERS fGenFramebuffers;
     361                 :     typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERS) (GLsizei n, GLuint* ids);
     362                 :     PFNGLGENRENDERBUFFERS fGenRenderbuffers;
     363                 : 
     364                 :     typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program);
     365                 :     PFNGLDELETEPROGRAMPROC fDeleteProgram;
     366                 :     typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader);
     367                 :     PFNGLDELETESHADERPROC fDeleteShader;
     368                 :     typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
     369                 :     PFNGLDELETEBUFFERSPROC fDeleteBuffers;
     370                 :     typedef void (GLAPIENTRY * PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint* textures);
     371                 :     PFNGLDELETETEXTURESPROC fDeleteTextures;
     372                 :     typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERS) (GLsizei n, const GLuint* ids);
     373                 :     PFNGLDELETEFRAMEBUFFERS fDeleteFramebuffers;
     374                 :     typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERS) (GLsizei n, const GLuint* ids);
     375                 :     PFNGLDELETERENDERBUFFERS fDeleteRenderbuffers;
     376                 : 
     377                 :     typedef void* (GLAPIENTRY * PFNGLMAPBUFFER) (GLenum target, GLenum access);
     378                 :     PFNGLMAPBUFFER fMapBuffer;
     379                 :     typedef realGLboolean (GLAPIENTRY * PFNGLUNMAPBUFFER) (GLenum target);
     380                 :     PFNGLUNMAPBUFFER fUnmapBuffer;
     381                 : 
     382                 :     typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUS) (void);
     383                 :     PFNGLGETGRAPHICSRESETSTATUS fGetGraphicsResetStatus;
     384                 : };
     385                 : 
     386                 : }
     387                 : }
     388                 : 
     389                 : #endif /* GLCONTEXTSYMBOLS_H_ */

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