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1 : // 2 : // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. 3 : // Use of this source code is governed by a BSD-style license that can be 4 : // found in the LICENSE file. 5 : // 6 : 7 : #include "compiler/OutputGLSL.h" 8 : 9 0 : TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink) 10 0 : : TOutputGLSLBase(objSink) 11 : { 12 0 : } 13 : 14 0 : bool TOutputGLSL::writeVariablePrecision(TPrecision) 15 : { 16 0 : return false; 17 : } |
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Generated by: LCOV version 1.7 |