1 : /* GRAPHITE2 LICENSING
2 :
3 : Copyright 2010, SIL International
4 : All rights reserved.
5 :
6 : This library is free software; you can redistribute it and/or modify
7 : it under the terms of the GNU Lesser General Public License as published
8 : by the Free Software Foundation; either version 2.1 of License, or
9 : (at your option) any later version.
10 :
11 : This program is distributed in the hope that it will be useful,
12 : but WITHOUT ANY WARRANTY; without even the implied warranty of
13 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 : Lesser General Public License for more details.
15 :
16 : You should also have received a copy of the GNU Lesser General Public
17 : License along with this library in the file named "LICENSE".
18 : If not, write to the Free Software Foundation, 51 Franklin Street,
19 : Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
20 : internet at http://www.fsf.org/licenses/lgpl.html.
21 :
22 : Alternatively, the contents of this file may be used under the terms of the
23 : Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
24 : License, as published by the Free Software Foundation, either version 2
25 : of the License or (at your option) any later version.
26 : */
27 : #pragma once
28 :
29 : namespace graphite2 {
30 :
31 : class Position
32 : {
33 : public:
34 0 : Position() : x(0), y(0) { }
35 0 : Position(float inx, float iny) { x = inx; y = iny; }
36 0 : Position operator + (const Position& a) const { return Position(x + a.x, y + a.y); }
37 0 : Position operator - (const Position& a) const { return Position(x - a.x, y - a.y); }
38 0 : Position operator * (const float m) const { return Position(x * m, y * m); }
39 0 : Position &operator += (const Position &a) { x += a.x; y += a.y; return *this; }
40 0 : Position &operator *= (const float m) { x *= m; y *= m; return *this; }
41 :
42 : float x;
43 : float y;
44 : };
45 :
46 : } // namespace graphite2
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